User Connected

The user_connected push event is sent to the game server when a user connects to the radio.

User Connected

The user_connected push event is sent to the game server when a user connects to the radio.

{
    "id": "", // Community ID
    "key": "", // Community API Key (Use to authenticate)
    "type": "user_connected",
    "payload": {
        "identity": "000-000-000-000"
    }
}

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