Background Audio Injection
Background audio injection blends in-game sounds—like sirens, helicopter rotors, boat engines, and gunshots—into your microphone output.
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Background audio injection blends in-game sounds—like sirens, helicopter rotors, boat engines, and gunshots—into your microphone output.
Last updated
Was this helpful?
The example video shows audio snippets with:
Digital Effect: Sirens in Background
Vocoder: Helicopter Rotors
Background audio injection blends in-game sounds—like sirens, helicopter rotors, boat engines, and gunshots—into your microphone output.
If you're responding with sirens active, others on the radio will hear them in the background of your voice transmissions. The sound effect volume level is determined by the distance to the source.
To enable this feature:
Ensure your community is on the Pro version of Sonoran Radio.
Set enableBackgroundAudio
to true
in your config.lua file.
Background audio sounds can be customized in the event of a specific siren type, gunshot sound, etc.
Communities can override the sound effects with custom files in the admin SFX Customization panel.
If sirens are not playing in the background of your microphone (when next to a vehicle with one on), follow these troubleshooting steps.
Sonoran Radio integrates with Luxart Vehicle Control to determine when sirens are activated.
Ensure you have configured the Config.luxartResourceName
configuration option to match the resource name of your installed Luxart Vehicle Control resource.
Ensure you are on the latest version of Luxart Vehicle Control, as older versions do not contain the developer events needed.
LVC: Download
LVC Fleet: Coming soon!
For communities not using LVC, the radio defaults to native siren detection. However, it cannot distinguish between just police lights and lights with sirens. As a result, background siren audio will play whenever police lights are active.