Tunnels and Degrade Zones

Configure tunnels, underpasses, and other areas where radio signal will be degraded!

What are Degrade Zones?

Degradation zones are areas like tunnels, underground areas, or mountain valleys that would experience signal loss in a realistic scenario. Custom voice effects will distort the audio more as signal loss increases.

Creating and Modifying Zones

Accessing the Menu

Open the menu with the in-game /radiomenu command and select Degradation Zones

Zone Configuration Options

In the Degradation Zones menu, you can specify the strength and add points to create a 3D zone.

When creating a zone you can visualize via the drawn polygon and manipulate and move your last placed point using the on-screen controls

Configuration Option

Strength - The percent the signal strength will be cut by when inside the zone (0-1). - Example: 0.5 = 50% voice effect degradation

Add Point to Zone - Adds another point to the 3D zone

Undo Last Point - Removes the last place point in the 3D zone

Min Z - The minimum Z value (floor height) of the 3D zone

Max Z - The maximum Z value (ceiling height) of the 3D zone

Finish Zone Creation - Finishes the 3D zone and saves to the tunnels.json file

Cancel Zone Creation - Cancels the 3D zone editor and closes the menu

View Configured Zones

Setting debug to true in the resource's config.lua file will allow you to view all 3D degradation zones around the map.

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