Tunnels and Degrade Zones

Configure tunnels, underpasses, and other areas where radio signal will be degraded!

Sonoran Radio - Tunnel Detection System

What are Degrade Zones?

Degradation zones are areas like tunnels, underground areas, or mountain valleys that would experience signal loss in a realistic scenario. Custom voice effects will distort the audio more as signal loss increases.

Creating and Modifying Zones

Accessing the Menu

Open the menu with the in-game /radiomenu command and select Degradation Zones

Sonoran Radio -

Zone Configuration Options

In the Degradation Zones menu, you can specify the strength and add points to create a 3D zone.

When creating a zone you can visualize via the drawn polygon and manipulate and move your last placed point using the on-screen controls

Sonoran Radio - Degradation Zone Options
Sonoran Radio - Degradation Zone Poly
Configuration Options

Strength - The percent the signal strength will be cut by when inside the zone (0-1). - Example: 0.5 = 50% voice effect degradation

Add Point to Zone - Adds another point to the 3D zone

Undo Last Point - Removes the last place point in the 3D zone

Min Z - The minimum Z value (floor height) of the 3D zone

Max Z - The maximum Z value (ceiling height) of the 3D zone

Finish Zone Creation - Finishes the 3D zone and saves to the tunnels.json file

Cancel Zone Creation - Cancels the 3D zone editor and closes the menu

View and Remove Configured Zones

Select Edit Degradation Zone in the menu and toggle on Show Zones. All configured zones on the map will be displayed in green. If the config.lua's debug mode is set to true, all zones will also be made visible.

Use the Select Zone menu option to swap back and forth between zones. Your selected zone will be displayed in red.

Use the Delete Zone menu option to delete the selected (red) zone.

Degradation Zone: Visible
Degradation Zone: Selected

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